| beginNotifications(EShLanguage) override | glslang::TDefaultIoResolverBase | inlinevirtual |
| beginResolve(EShLanguage) override | glslang::TDefaultIoResolverBase | inlinevirtual |
| checkEmpty(int set, int slot) | glslang::TDefaultIoResolverBase | inline |
| doAutoBindingMapping() const | glslang::TDefaultIoResolverBase | inline |
| doAutoLocationMapping() const | glslang::TDefaultIoResolverBase | inline |
| endNotifications(EShLanguage) override | glslang::TDefaultIoResolverBase | inlinevirtual |
| endResolve(EShLanguage) override | glslang::TDefaultIoResolverBase | inlinevirtual |
| findSlot(int set, int slot) | glslang::TDefaultIoResolverBase | inline |
| getBaseBinding(TResourceType res, unsigned int set) const | glslang::TDefaultIoResolverBase | inline |
| getFreeSlot(int set, int base, int size=1) | glslang::TDefaultIoResolverBase | inline |
| getLayoutSet(const glslang::TType &type) | glslang::TDefaultIoResolverBase | inlineprotectedstatic |
| getResourceSetBinding() const | glslang::TDefaultIoResolverBase | inline |
| intermediate | glslang::TDefaultIoResolverBase | protected |
| isImageType(const glslang::TType &type) | glslang::TDefaultIoResolver | inlineprotectedstatic |
| isSamplerType(const glslang::TType &type) | glslang::TDefaultIoResolverBase | inlineprotectedstatic |
| isSsboType(const glslang::TType &type) | glslang::TDefaultIoResolver | inlineprotectedstatic |
| isTextureType(const glslang::TType &type) | glslang::TDefaultIoResolverBase | inlineprotectedstatic |
| isUboType(const glslang::TType &type) | glslang::TDefaultIoResolverBase | inlineprotectedstatic |
| nextInputLocation | glslang::TDefaultIoResolverBase | protected |
| nextOutputLocation | glslang::TDefaultIoResolverBase | protected |
| nextUniformLocation | glslang::TDefaultIoResolverBase | protected |
| notifyBinding(EShLanguage, const char *, const TType &, bool) override | glslang::TDefaultIoResolverBase | inlinevirtual |
| notifyInOut(EShLanguage, const char *, const TType &, bool) override | glslang::TDefaultIoResolverBase | inlinevirtual |
| reserveSlot(int set, int slot, int size=1) | glslang::TDefaultIoResolverBase | inline |
| resolveBinding(EShLanguage, const char *, const glslang::TType &type, bool is_live) override | glslang::TDefaultIoResolver | inlinevirtual |
| resolveInOutComponent(EShLanguage, const char *, const TType &, bool) override | glslang::TDefaultIoResolverBase | inlinevirtual |
| resolveInOutIndex(EShLanguage, const char *, const TType &, bool) override | glslang::TDefaultIoResolverBase | inlinevirtual |
| resolveInOutLocation(EShLanguage stage, const char *, const TType &type, bool) override | glslang::TDefaultIoResolverBase | inlinevirtual |
| resolveSet(EShLanguage, const char *, const glslang::TType &type, bool) override | glslang::TDefaultIoResolverBase | inlinevirtual |
| resolveUniformLocation(EShLanguage, const char *, const glslang::TType &type, bool) override | glslang::TDefaultIoResolverBase | inlinevirtual |
| selectBaseBinding(int base, int descriptorSetBase) const | glslang::TDefaultIoResolverBase | inlineprotected |
| slots | glslang::TDefaultIoResolverBase | |
| TDefaultIoResolver(const TIntermediate &intermediate) | glslang::TDefaultIoResolver | inline |
| TDefaultIoResolverBase(const TIntermediate &intermediate) | glslang::TDefaultIoResolverBase | inline |
| TSlotSet typedef | glslang::TDefaultIoResolverBase | |
| TSlotSetMap typedef | glslang::TDefaultIoResolverBase | |
| validateBinding(EShLanguage, const char *, const glslang::TType &, bool) override | glslang::TDefaultIoResolver | inlinevirtual |
| validateInOut(EShLanguage, const char *, const TType &, bool) override | glslang::TDefaultIoResolverBase | inlinevirtual |
| ~TIoMapResolver() | glslang::TIoMapResolver | inlinevirtual |