| alphaToOne | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| depthBiasClamp | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| depthBounds | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| depthClamp | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| drawIndirectFirstInstance | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| dualSrcBlend | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| fillModeNonSolid | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| fragmentStoresAndAtomics | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| fullDrawIndexUint32 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| geometryShader | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| imageCubeArray | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| independentBlend | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| inheritedQueries | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| largePoints | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| logicOp | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| multiDrawIndirect | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| multiViewport | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| occlusionQueryPrecise | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| operator const VkPhysicalDeviceFeatures &() const | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| operator!=(PhysicalDeviceFeatures const &rhs) const | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| operator=(VkPhysicalDeviceFeatures const &rhs) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| operator==(PhysicalDeviceFeatures const &rhs) const | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| PhysicalDeviceFeatures(Bool32 robustBufferAccess_=0, Bool32 fullDrawIndexUint32_=0, Bool32 imageCubeArray_=0, Bool32 independentBlend_=0, Bool32 geometryShader_=0, Bool32 tessellationShader_=0, Bool32 sampleRateShading_=0, Bool32 dualSrcBlend_=0, Bool32 logicOp_=0, Bool32 multiDrawIndirect_=0, Bool32 drawIndirectFirstInstance_=0, Bool32 depthClamp_=0, Bool32 depthBiasClamp_=0, Bool32 fillModeNonSolid_=0, Bool32 depthBounds_=0, Bool32 wideLines_=0, Bool32 largePoints_=0, Bool32 alphaToOne_=0, Bool32 multiViewport_=0, Bool32 samplerAnisotropy_=0, Bool32 textureCompressionETC2_=0, Bool32 textureCompressionASTC_LDR_=0, Bool32 textureCompressionBC_=0, Bool32 occlusionQueryPrecise_=0, Bool32 pipelineStatisticsQuery_=0, Bool32 vertexPipelineStoresAndAtomics_=0, Bool32 fragmentStoresAndAtomics_=0, Bool32 shaderTessellationAndGeometryPointSize_=0, Bool32 shaderImageGatherExtended_=0, Bool32 shaderStorageImageExtendedFormats_=0, Bool32 shaderStorageImageMultisample_=0, Bool32 shaderStorageImageReadWithoutFormat_=0, Bool32 shaderStorageImageWriteWithoutFormat_=0, Bool32 shaderUniformBufferArrayDynamicIndexing_=0, Bool32 shaderSampledImageArrayDynamicIndexing_=0, Bool32 shaderStorageBufferArrayDynamicIndexing_=0, Bool32 shaderStorageImageArrayDynamicIndexing_=0, Bool32 shaderClipDistance_=0, Bool32 shaderCullDistance_=0, Bool32 shaderFloat64_=0, Bool32 shaderInt64_=0, Bool32 shaderInt16_=0, Bool32 shaderResourceResidency_=0, Bool32 shaderResourceMinLod_=0, Bool32 sparseBinding_=0, Bool32 sparseResidencyBuffer_=0, Bool32 sparseResidencyImage2D_=0, Bool32 sparseResidencyImage3D_=0, Bool32 sparseResidency2Samples_=0, Bool32 sparseResidency4Samples_=0, Bool32 sparseResidency8Samples_=0, Bool32 sparseResidency16Samples_=0, Bool32 sparseResidencyAliased_=0, Bool32 variableMultisampleRate_=0, Bool32 inheritedQueries_=0) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| PhysicalDeviceFeatures(VkPhysicalDeviceFeatures const &rhs) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| pipelineStatisticsQuery | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| robustBufferAccess | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| samplerAnisotropy | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| sampleRateShading | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| setAlphaToOne(Bool32 alphaToOne_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setDepthBiasClamp(Bool32 depthBiasClamp_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setDepthBounds(Bool32 depthBounds_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setDepthClamp(Bool32 depthClamp_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setDrawIndirectFirstInstance(Bool32 drawIndirectFirstInstance_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setDualSrcBlend(Bool32 dualSrcBlend_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setFillModeNonSolid(Bool32 fillModeNonSolid_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setFragmentStoresAndAtomics(Bool32 fragmentStoresAndAtomics_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setFullDrawIndexUint32(Bool32 fullDrawIndexUint32_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setGeometryShader(Bool32 geometryShader_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setImageCubeArray(Bool32 imageCubeArray_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setIndependentBlend(Bool32 independentBlend_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setInheritedQueries(Bool32 inheritedQueries_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setLargePoints(Bool32 largePoints_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setLogicOp(Bool32 logicOp_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setMultiDrawIndirect(Bool32 multiDrawIndirect_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setMultiViewport(Bool32 multiViewport_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setOcclusionQueryPrecise(Bool32 occlusionQueryPrecise_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setPipelineStatisticsQuery(Bool32 pipelineStatisticsQuery_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setRobustBufferAccess(Bool32 robustBufferAccess_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setSamplerAnisotropy(Bool32 samplerAnisotropy_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setSampleRateShading(Bool32 sampleRateShading_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderClipDistance(Bool32 shaderClipDistance_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderCullDistance(Bool32 shaderCullDistance_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderFloat64(Bool32 shaderFloat64_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderImageGatherExtended(Bool32 shaderImageGatherExtended_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderInt16(Bool32 shaderInt16_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderInt64(Bool32 shaderInt64_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderResourceMinLod(Bool32 shaderResourceMinLod_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderResourceResidency(Bool32 shaderResourceResidency_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderSampledImageArrayDynamicIndexing(Bool32 shaderSampledImageArrayDynamicIndexing_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderStorageBufferArrayDynamicIndexing(Bool32 shaderStorageBufferArrayDynamicIndexing_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderStorageImageArrayDynamicIndexing(Bool32 shaderStorageImageArrayDynamicIndexing_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderStorageImageExtendedFormats(Bool32 shaderStorageImageExtendedFormats_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderStorageImageMultisample(Bool32 shaderStorageImageMultisample_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderStorageImageReadWithoutFormat(Bool32 shaderStorageImageReadWithoutFormat_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderStorageImageWriteWithoutFormat(Bool32 shaderStorageImageWriteWithoutFormat_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderTessellationAndGeometryPointSize(Bool32 shaderTessellationAndGeometryPointSize_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setShaderUniformBufferArrayDynamicIndexing(Bool32 shaderUniformBufferArrayDynamicIndexing_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setSparseBinding(Bool32 sparseBinding_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setSparseResidency16Samples(Bool32 sparseResidency16Samples_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setSparseResidency2Samples(Bool32 sparseResidency2Samples_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setSparseResidency4Samples(Bool32 sparseResidency4Samples_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setSparseResidency8Samples(Bool32 sparseResidency8Samples_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setSparseResidencyAliased(Bool32 sparseResidencyAliased_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setSparseResidencyBuffer(Bool32 sparseResidencyBuffer_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setSparseResidencyImage2D(Bool32 sparseResidencyImage2D_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setSparseResidencyImage3D(Bool32 sparseResidencyImage3D_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setTessellationShader(Bool32 tessellationShader_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setTextureCompressionASTC_LDR(Bool32 textureCompressionASTC_LDR_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setTextureCompressionBC(Bool32 textureCompressionBC_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setTextureCompressionETC2(Bool32 textureCompressionETC2_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setVariableMultisampleRate(Bool32 variableMultisampleRate_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setVertexPipelineStoresAndAtomics(Bool32 vertexPipelineStoresAndAtomics_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| setWideLines(Bool32 wideLines_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
| shaderClipDistance | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderCullDistance | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderFloat64 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderImageGatherExtended | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderInt16 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderInt64 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderResourceMinLod | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderResourceResidency | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderSampledImageArrayDynamicIndexing | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderStorageBufferArrayDynamicIndexing | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderStorageImageArrayDynamicIndexing | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderStorageImageExtendedFormats | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderStorageImageMultisample | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderStorageImageReadWithoutFormat | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderStorageImageWriteWithoutFormat | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderTessellationAndGeometryPointSize | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| shaderUniformBufferArrayDynamicIndexing | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| sparseBinding | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| sparseResidency16Samples | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| sparseResidency2Samples | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| sparseResidency4Samples | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| sparseResidency8Samples | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| sparseResidencyAliased | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| sparseResidencyBuffer | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| sparseResidencyImage2D | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| sparseResidencyImage3D | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| tessellationShader | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| textureCompressionASTC_LDR | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| textureCompressionBC | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| textureCompressionETC2 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| variableMultisampleRate | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| vertexPipelineStoresAndAtomics | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
| wideLines | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |