RetroArch
ID3D11DeviceContext4Vtbl Member List

This is the complete list of members for ID3D11DeviceContext4Vtbl, including all inherited members.

_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_1_UAV_SLOT_COUNT - 1) UINT UAVStartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_SO_BUFFER_SLOT_COUNT) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumViewportsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumRectsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_1_UAV_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_1_UAV_SLOT_COUNT - StartSlot) UINT NumUAVsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT) UINT NumRTVsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1) UINT UAVStartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_PS_CS_UAV_REGISTER_COUNT - UAVStartSlot) UINT NumUAVsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_SO_BUFFER_SLOT_COUNT) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_1_UAV_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_1_UAV_SLOT_COUNT - StartSlot) UINT NumUAVsID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext4Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext4Vtbl
_In_reads_bytes_opt_(DataSize) const void *pData)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstancesID3D11DeviceContext4Vtbl
_In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstancesID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppVertexBuffersID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pStridesID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pOffsets)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstancesID3D11DeviceContext4Vtbl
_In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumViews) ID3D11RenderTargetView *const *ppRenderTargetViewsID3D11DeviceContext4Vtbl
_In_reads_opt_(NumRTVs) ID3D11RenderTargetView *const *ppRenderTargetViewsID3D11DeviceContext4Vtbl
_In_reads_opt_(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViewsID3D11DeviceContext4Vtbl
_In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppSOTargetsID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pOffsets)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumViewports) const D3D11_VIEWPORT *pViewports)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumRects) const D3D11_RECT *pRects)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstancesID3D11DeviceContext4Vtbl
_In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstancesID3D11DeviceContext4Vtbl
_In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViewsID3D11DeviceContext4Vtbl
_In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstancesID3D11DeviceContext4Vtbl
_In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffersID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pFirstConstantID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pNumConstants)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffersID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pFirstConstantID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pNumConstants)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffersID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pFirstConstantID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pNumConstants)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffersID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pFirstConstantID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pNumConstants)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffersID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pFirstConstantID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pNumConstants)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffersID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pFirstConstantID3D11DeviceContext4Vtbl
_In_reads_opt_(NumBuffers) const UINT *pNumConstants)ID3D11DeviceContext4Vtbl
_In_reads_opt_(NumRects) const D3D11_RECT *pRectID3D11DeviceContext4Vtbl
_In_reads_opt_(NumRects) const D3D11_RECT *pRectsID3D11DeviceContext4Vtbl
_In_reads_opt_(NumTiledResourceRegions) const D3D11_TILED_RESOURCE_COORDINATE *pTiledResourceRegionStartCoordinatesID3D11DeviceContext4Vtbl
_In_reads_opt_(NumTiledResourceRegions) const D3D11_TILE_REGION_SIZE *pTiledResourceRegionSizesID3D11DeviceContext4Vtbl
_In_reads_opt_(NumRanges) const UINT *pRangeFlagsID3D11DeviceContext4Vtbl
_In_reads_opt_(NumRanges) const UINT *pTilePoolStartOffsetsID3D11DeviceContext4Vtbl
_In_reads_opt_(NumRanges) const UINT *pRangeTileCountsID3D11DeviceContext4Vtbl
_Out_writes_bytes_opt_(DataSize) void *pDataID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppVertexBuffersID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pStridesID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pOffsets)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumViews) ID3D11RenderTargetView **ppRenderTargetViewsID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumRTVs) ID3D11RenderTargetView **ppRenderTargetViewsID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppSOTargets)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffersID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pFirstConstantID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pNumConstants)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffersID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pFirstConstantID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pNumConstants)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffersID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pFirstConstantID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pNumConstants)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffersID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pFirstConstantID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pNumConstants)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffersID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pFirstConstantID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pNumConstants)ID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffersID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pFirstConstantID3D11DeviceContext4Vtbl
_Out_writes_opt_(NumBuffers) UINT *pNumConstants)ID3D11DeviceContext4Vtbl
AlignedByteOffsetForArgsID3D11DeviceContext4Vtbl
BaseVertexLocationID3D11DeviceContext4Vtbl
BaseVertexLocationID3D11DeviceContext4Vtbl
BlendFactorID3D11DeviceContext4Vtbl
BlendFactorID3D11DeviceContext4Vtbl
BOOL(STDMETHODCALLTYPE *IsAnnotationEnabled)(ID3D11DeviceContext4 *This)ID3D11DeviceContext4Vtbl
BufferStartOffsetInBytesID3D11DeviceContext4Vtbl
ClearFlagsID3D11DeviceContext4Vtbl
ColorID3D11DeviceContext4Vtbl
ColorRGBAID3D11DeviceContext4Vtbl
ContextTypeID3D11DeviceContext4Vtbl
CopyFlagsID3D11DeviceContext4Vtbl
CopyFlagsID3D11DeviceContext4Vtbl
D3D11_DEVICE_CONTEXT_TYPE(STDMETHODCALLTYPE *GetType)(ID3D11DeviceContext4 *This)ID3D11DeviceContext4Vtbl
DataID3D11DeviceContext4Vtbl
DataSizeID3D11DeviceContext4Vtbl
DataSizeID3D11DeviceContext4Vtbl
DepthID3D11DeviceContext4Vtbl
DstAlignedByteOffsetID3D11DeviceContext4Vtbl
DstSubresourceID3D11DeviceContext4Vtbl
DstXID3D11DeviceContext4Vtbl
DstYID3D11DeviceContext4Vtbl
DstZID3D11DeviceContext4Vtbl
FlagsID3D11DeviceContext4Vtbl
FlagsID3D11DeviceContext4Vtbl
FlagsID3D11DeviceContext4Vtbl
FlagsID3D11DeviceContext4Vtbl
FLOAT(STDMETHODCALLTYPE *GetResourceMinLOD)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
FormatID3D11DeviceContext4Vtbl
FormatID3D11DeviceContext4Vtbl
FormatID3D11DeviceContext4Vtbl
GetDataFlagsID3D11DeviceContext4Vtbl
guidID3D11DeviceContext4Vtbl
hEventID3D11DeviceContext4Vtbl
HRESULT(STDMETHODCALLTYPE *QueryInterface)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
HRESULT(STDMETHODCALLTYPE *GetPrivateData)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
HRESULT(STDMETHODCALLTYPE *SetPrivateData)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
HRESULT(STDMETHODCALLTYPE *SetPrivateDataInterface)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
HRESULT(STDMETHODCALLTYPE *Map)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
HRESULT(STDMETHODCALLTYPE *GetData)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
HRESULT(STDMETHODCALLTYPE *FinishCommandList)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
HRESULT(STDMETHODCALLTYPE *UpdateTileMappings)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
HRESULT(STDMETHODCALLTYPE *CopyTileMappings)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
HRESULT(STDMETHODCALLTYPE *ResizeTilePool)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
HRESULT(STDMETHODCALLTYPE *Signal)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
HRESULT(STDMETHODCALLTYPE *Wait)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
HwProtectionEnableID3D11DeviceContext4Vtbl
IndexCountID3D11DeviceContext4Vtbl
IndexCountPerInstanceID3D11DeviceContext4Vtbl
InstanceCountID3D11DeviceContext4Vtbl
MapFlagsID3D11DeviceContext4Vtbl
MapTypeID3D11DeviceContext4Vtbl
MinLODID3D11DeviceContext4Vtbl
NewSizeInBytesID3D11DeviceContext4Vtbl
NumClassInstancesID3D11DeviceContext4Vtbl
NumClassInstancesID3D11DeviceContext4Vtbl
NumClassInstancesID3D11DeviceContext4Vtbl
NumClassInstancesID3D11DeviceContext4Vtbl
NumClassInstancesID3D11DeviceContext4Vtbl
NumClassInstancesID3D11DeviceContext4Vtbl
NumRangesID3D11DeviceContext4Vtbl
NumRectsID3D11DeviceContext4Vtbl
NumRectsID3D11DeviceContext4Vtbl
NumRTVsID3D11DeviceContext4Vtbl
NumTiledResourceRegionsID3D11DeviceContext4Vtbl
NumUAVsID3D11DeviceContext4Vtbl
OffsetID3D11DeviceContext4Vtbl
OffsetID3D11DeviceContext4Vtbl
pAsyncID3D11DeviceContext4Vtbl
pBlendStateID3D11DeviceContext4Vtbl
pBufferID3D11DeviceContext4Vtbl
pBufferForArgsID3D11DeviceContext4Vtbl
pCommandListID3D11DeviceContext4Vtbl
pComputeShaderID3D11DeviceContext4Vtbl
pDataID3D11DeviceContext4Vtbl
pDataID3D11DeviceContext4Vtbl
pDataSizeID3D11DeviceContext4Vtbl
pDepthStencilStateID3D11DeviceContext4Vtbl
pDepthStencilViewID3D11DeviceContext4Vtbl
pDepthStencilViewID3D11DeviceContext4Vtbl
pDepthStencilViewID3D11DeviceContext4Vtbl
pDestRegionStartCoordinateID3D11DeviceContext4Vtbl
pDestTiledResourceID3D11DeviceContext4Vtbl
pDestTileRegionSizeID3D11DeviceContext4Vtbl
pDestTileRegionStartCoordinateID3D11DeviceContext4Vtbl
pDomainShaderID3D11DeviceContext4Vtbl
pDstBoxID3D11DeviceContext4Vtbl
pDstBufferID3D11DeviceContext4Vtbl
pDstResourceID3D11DeviceContext4Vtbl
pFenceID3D11DeviceContext4Vtbl
pHullShaderID3D11DeviceContext4Vtbl
pHwProtectionEnableID3D11DeviceContext4Vtbl
pIndexBufferID3D11DeviceContext4Vtbl
pIndexBufferID3D11DeviceContext4Vtbl
pInputLayoutID3D11DeviceContext4Vtbl
pLabelID3D11DeviceContext4Vtbl
pMappedResourceID3D11DeviceContext4Vtbl
pNumClassInstancesID3D11DeviceContext4Vtbl
pNumClassInstancesID3D11DeviceContext4Vtbl
pNumClassInstancesID3D11DeviceContext4Vtbl
pNumClassInstancesID3D11DeviceContext4Vtbl
pNumClassInstancesID3D11DeviceContext4Vtbl
pNumClassInstancesID3D11DeviceContext4Vtbl
pNumRectsID3D11DeviceContext4Vtbl
pNumViewportsID3D11DeviceContext4Vtbl
ppBlendStateID3D11DeviceContext4Vtbl
ppClassInstancesID3D11DeviceContext4Vtbl
ppClassInstancesID3D11DeviceContext4Vtbl
ppClassInstancesID3D11DeviceContext4Vtbl
ppClassInstancesID3D11DeviceContext4Vtbl
ppClassInstancesID3D11DeviceContext4Vtbl
ppClassInstancesID3D11DeviceContext4Vtbl
ppCommandListID3D11DeviceContext4Vtbl
ppComputeShaderID3D11DeviceContext4Vtbl
ppDepthStencilStateID3D11DeviceContext4Vtbl
ppDepthStencilViewID3D11DeviceContext4Vtbl
ppDeviceID3D11DeviceContext4Vtbl
ppDomainShaderID3D11DeviceContext4Vtbl
ppGeometryShaderID3D11DeviceContext4Vtbl
ppHullShaderID3D11DeviceContext4Vtbl
ppInputLayoutID3D11DeviceContext4Vtbl
pPixelShaderID3D11DeviceContext4Vtbl
ppPixelShaderID3D11DeviceContext4Vtbl
ppPredicateID3D11DeviceContext4Vtbl
ppPreviousStateID3D11DeviceContext4Vtbl
ppRasterizerStateID3D11DeviceContext4Vtbl
pPredicateID3D11DeviceContext4Vtbl
pPredicateValueID3D11DeviceContext4Vtbl
ppVertexShaderID3D11DeviceContext4Vtbl
ppvObjectID3D11DeviceContext4Vtbl
pRasterizerStateID3D11DeviceContext4Vtbl
pRectsID3D11DeviceContext4Vtbl
PredicateValueID3D11DeviceContext4Vtbl
pRenderTargetViewID3D11DeviceContext4Vtbl
pResourceID3D11DeviceContext4Vtbl
pResourceViewID3D11DeviceContext4Vtbl
pSampleMaskID3D11DeviceContext4Vtbl
pShaderID3D11DeviceContext4Vtbl
pShaderResourceViewID3D11DeviceContext4Vtbl
pSourceRegionStartCoordinateID3D11DeviceContext4Vtbl
pSourceTileDataID3D11DeviceContext4Vtbl
pSourceTiledResourceID3D11DeviceContext4Vtbl
pSrcBoxID3D11DeviceContext4Vtbl
pSrcDataID3D11DeviceContext4Vtbl
pSrcResourceID3D11DeviceContext4Vtbl
pSrcResourceID3D11DeviceContext4Vtbl
pSrcResourceID3D11DeviceContext4Vtbl
pSrcViewID3D11DeviceContext4Vtbl
pStateID3D11DeviceContext4Vtbl
pStencilRefID3D11DeviceContext4Vtbl
pTiledResourceID3D11DeviceContext4Vtbl
pTiledResourceOrViewAccessAfterBarrierID3D11DeviceContext4Vtbl
pTiledResourceOrViewAccessBeforeBarrierID3D11DeviceContext4Vtbl
pTilePoolID3D11DeviceContext4Vtbl
pTilePoolID3D11DeviceContext4Vtbl
pTileRegionSizeID3D11DeviceContext4Vtbl
pTileRegionSizeID3D11DeviceContext4Vtbl
pTileRegionStartCoordinateID3D11DeviceContext4Vtbl
pTopologyID3D11DeviceContext4Vtbl
pUnorderedAccessViewID3D11DeviceContext4Vtbl
pVertexShaderID3D11DeviceContext4Vtbl
pViewID3D11DeviceContext4Vtbl
pViewportsID3D11DeviceContext4Vtbl
RestoreContextStateID3D11DeviceContext4Vtbl
RestoreDeferredContextStateID3D11DeviceContext4Vtbl
riidID3D11DeviceContext4Vtbl
SampleMaskID3D11DeviceContext4Vtbl
SrcDepthPitchID3D11DeviceContext4Vtbl
SrcRowPitchID3D11DeviceContext4Vtbl
SrcSubresourceID3D11DeviceContext4Vtbl
SrcSubresourceID3D11DeviceContext4Vtbl
StartIndexLocationID3D11DeviceContext4Vtbl
StartIndexLocationID3D11DeviceContext4Vtbl
StartInstanceLocationID3D11DeviceContext4Vtbl
StartInstanceLocationID3D11DeviceContext4Vtbl
StartVertexLocationID3D11DeviceContext4Vtbl
StartVertexLocationID3D11DeviceContext4Vtbl
StencilID3D11DeviceContext4Vtbl
StencilRefID3D11DeviceContext4Vtbl
SubresourceID3D11DeviceContext4Vtbl
ThreadGroupCountXID3D11DeviceContext4Vtbl
ThreadGroupCountYID3D11DeviceContext4Vtbl
ThreadGroupCountZID3D11DeviceContext4Vtbl
TopologyID3D11DeviceContext4Vtbl
UINT(STDMETHODCALLTYPE *GetContextFlags)(ID3D11DeviceContext4 *This)ID3D11DeviceContext4Vtbl
ULONG(STDMETHODCALLTYPE *AddRef)(ID3D11DeviceContext4 *This)ID3D11DeviceContext4Vtbl
ULONG(STDMETHODCALLTYPE *Release)(ID3D11DeviceContext4 *This)ID3D11DeviceContext4Vtbl
ValueID3D11DeviceContext4Vtbl
ValuesID3D11DeviceContext4Vtbl
ValuesID3D11DeviceContext4Vtbl
VertexCountID3D11DeviceContext4Vtbl
VertexCountPerInstanceID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GetDevice)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *VSSetConstantBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *PSSetShaderResources)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *PSSetShader)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *PSSetSamplers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *VSSetShader)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DrawIndexed)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *Draw)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *Unmap)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *PSSetConstantBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *IASetInputLayout)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *IASetVertexBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *IASetIndexBuffer)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DrawIndexedInstanced)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DrawInstanced)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GSSetConstantBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GSSetShader)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *IASetPrimitiveTopology)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *VSSetShaderResources)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *VSSetSamplers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *Begin)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *End)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *SetPredication)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GSSetShaderResources)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GSSetSamplers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *OMSetRenderTargets)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *OMSetRenderTargetsAndUnorderedAccessViews)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *OMSetBlendState)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *OMSetDepthStencilState)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *SOSetTargets)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DrawAuto)(ID3D11DeviceContext4 *This)ID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DrawIndexedInstancedIndirect)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DrawInstancedIndirect)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *Dispatch)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DispatchIndirect)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *RSSetState)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *RSSetViewports)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *RSSetScissorRects)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CopySubresourceRegion)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CopyResource)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *UpdateSubresource)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CopyStructureCount)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *ClearRenderTargetView)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *ClearDepthStencilView)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GenerateMips)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *SetResourceMinLOD)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *ResolveSubresource)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *ExecuteCommandList)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *HSSetShaderResources)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *HSSetShader)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *HSSetSamplers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *HSSetConstantBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DSSetShaderResources)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DSSetShader)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DSSetSamplers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DSSetConstantBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CSSetShaderResources)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CSSetUnorderedAccessViews)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CSSetShader)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CSSetSamplers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CSSetConstantBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *VSGetConstantBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *PSGetShaderResources)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *PSGetShader)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *PSGetSamplers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *VSGetShader)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *PSGetConstantBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *IAGetInputLayout)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *IAGetVertexBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *IAGetIndexBuffer)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GSGetConstantBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GSGetShader)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *IAGetPrimitiveTopology)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *VSGetShaderResources)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *VSGetSamplers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GetPredication)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GSGetShaderResources)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GSGetSamplers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *OMGetRenderTargets)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *OMGetRenderTargetsAndUnorderedAccessViews)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *OMGetBlendState)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *OMGetDepthStencilState)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *SOGetTargets)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *RSGetState)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *RSGetViewports)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *RSGetScissorRects)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *HSGetShaderResources)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *HSGetShader)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *HSGetSamplers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *HSGetConstantBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DSGetShaderResources)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DSGetShader)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DSGetSamplers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DSGetConstantBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CSGetShaderResources)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CSGetUnorderedAccessViews)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CSGetShader)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CSGetSamplers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CSGetConstantBuffers)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *ClearState)(ID3D11DeviceContext4 *This)ID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *Flush)(ID3D11DeviceContext4 *This)ID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CopySubresourceRegion1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *UpdateSubresource1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DiscardResource)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DiscardView)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *VSSetConstantBuffers1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *HSSetConstantBuffers1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DSSetConstantBuffers1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GSSetConstantBuffers1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *PSSetConstantBuffers1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CSSetConstantBuffers1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *VSGetConstantBuffers1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *HSGetConstantBuffers1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DSGetConstantBuffers1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GSGetConstantBuffers1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *PSGetConstantBuffers1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CSGetConstantBuffers1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *SwapDeviceContextState)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *ClearView)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *DiscardView1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *CopyTiles)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *UpdateTiles)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *TiledResourceBarrier)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *SetMarkerInt)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *BeginEventInt)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *EndEvent)(ID3D11DeviceContext4 *This)ID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *Flush1)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *SetHardwareProtectionState)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl
void(STDMETHODCALLTYPE *GetHardwareProtectionState)(ID3D11DeviceContext4 *ThisID3D11DeviceContext4Vtbl