Go to the documentation of this file. 1 #ifndef _SHADERS_COMMON 2 #define _SHADERS_COMMON 4 #if defined(HAVE_OPENGLES) 5 #define CG(src) "" #src 6 #define GLSL(src) "precision mediump float;\n" #src 7 #define GLSL_330(src) "#version 330 es\nprecision mediump float;\n" #src 9 #define CG(src) "" #src 10 #define GLSL(src) "" #src 11 #define GLSL_300(src) "#version 300 es\n" #src 12 #define GLSL_330(src) "#version 330 core\n" #src