RetroArch
Here is a list of all namespace members with links to the namespace documentation for each member:
- n -
name :
setup
NewPoolObject() :
glslang
NewPoolTString() :
glslang
no_uniform() :
cg2glsl
noext() :
glgen
,
rglgen
,
xglgen
NoPrecision :
spv
NoResult :
spv
NoType :
spv
npd() :
peg
nullterm() :
pkg
Num_AEP_geometry_point_size :
glslang
Num_AEP_geometry_shader :
glslang
Num_AEP_gpu_shader5 :
glslang
Num_AEP_primitive_bounding_box :
glslang
Num_AEP_shader_io_blocks :
glslang
Num_AEP_tessellation_point_size :
glslang
Num_AEP_tessellation_shader :
glslang
Num_AEP_texture_buffer :
glslang
Num_AEP_texture_cube_map_array :
glslang
Num_OVR_multiview_EXTs :
glslang
Num_post_depth_coverageEXTs :
glslang
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