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| enum | ShaderBallotAMD {
ShaderBallotBadAMD = 0,
SwizzleInvocationsAMD = 1,
SwizzleInvocationsMaskedAMD = 2,
WriteInvocationAMD = 3,
MbcntAMD = 4,
ShaderBallotCountAMD
} |
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| enum | ShaderTrinaryMinMaxAMD {
ShaderTrinaryMinMaxBadAMD = 0,
FMin3AMD = 1,
UMin3AMD = 2,
SMin3AMD = 3,
FMax3AMD = 4,
UMax3AMD = 5,
SMax3AMD = 6,
FMid3AMD = 7,
UMid3AMD = 8,
SMid3AMD = 9,
ShaderTrinaryMinMaxCountAMD
} |
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| enum | ShaderExplicitVertexParameterAMD { ShaderExplicitVertexParameterBadAMD = 0,
InterpolateAtVertexAMD = 1,
ShaderExplicitVertexParameterCountAMD
} |
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| enum | GcnShaderAMD {
GcnShaderBadAMD = 0,
CubeFaceIndexAMD = 1,
CubeFaceCoordAMD = 2,
TimeAMD = 3,
GcnShaderCountAMD
} |
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◆ GcnShaderAMD
| Enumerator |
|---|
| GcnShaderBadAMD | |
| CubeFaceIndexAMD | |
| CubeFaceCoordAMD | |
| TimeAMD | |
| GcnShaderCountAMD | |
◆ ShaderBallotAMD
| Enumerator |
|---|
| ShaderBallotBadAMD | |
| SwizzleInvocationsAMD | |
| SwizzleInvocationsMaskedAMD | |
| WriteInvocationAMD | |
| MbcntAMD | |
| ShaderBallotCountAMD | |
◆ ShaderExplicitVertexParameterAMD
| Enumerator |
|---|
| ShaderExplicitVertexParameterBadAMD | |
| InterpolateAtVertexAMD | |
| ShaderExplicitVertexParameterCountAMD | |
◆ ShaderTrinaryMinMaxAMD
| Enumerator |
|---|
| ShaderTrinaryMinMaxBadAMD | |
| FMin3AMD | |
| UMin3AMD | |
| SMin3AMD | |
| FMax3AMD | |
| UMax3AMD | |
| SMax3AMD | |
| FMid3AMD | |
| UMid3AMD | |
| SMid3AMD | |
| ShaderTrinaryMinMaxCountAMD | |
◆ E_SPV_AMD_gcn_shader
| const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader" |
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◆ E_SPV_AMD_gpu_shader_half_float
| const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float" |
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◆ E_SPV_AMD_gpu_shader_half_float_fetch
| const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch" |
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◆ E_SPV_AMD_gpu_shader_int16
| const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16" |
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◆ E_SPV_AMD_shader_ballot
| const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot" |
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◆ E_SPV_AMD_shader_explicit_vertex_parameter
| const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter" |
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◆ E_SPV_AMD_shader_fragment_mask
| const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask" |
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◆ E_SPV_AMD_shader_image_load_store_lod
| const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod" |
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◆ E_SPV_AMD_shader_trinary_minmax
| const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax" |
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◆ E_SPV_AMD_texture_gather_bias_lod
| const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod" |
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◆ GLSLextAMDRevision
| const int GLSLextAMDRevision = 7 |
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◆ GLSLextAMDVersion
| const int GLSLextAMDVersion = 100 |
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