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GLSL.ext.EXT.h File Reference
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Macros

#define GLSLextEXT_H
 

Variables

static const int GLSLextEXTVersion = 100
 
static const int GLSLextEXTRevision = 1
 
static const char *const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export"
 
static const char *const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer"
 
static const char *const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered"
 

Macro Definition Documentation

◆ GLSLextEXT_H

#define GLSLextEXT_H

Variable Documentation

◆ E_SPV_EXT_fragment_fully_covered

const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered"
static

◆ E_SPV_EXT_shader_stencil_export

const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export"
static

◆ E_SPV_EXT_shader_viewport_index_layer

const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer"
static

◆ GLSLextEXTRevision

const int GLSLextEXTRevision = 1
static

◆ GLSLextEXTVersion

const int GLSLextEXTVersion = 100
static