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RetroArch
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#include <file/file_path.h>#include "discord.h"#include "discord_register.h"#include "../retroarch.h"#include "../configuration.h"#include "../core.h"#include "../core_info.h"#include "../paths.h"#include "../playlist.h"#include "../msg_hash.h"Functions | |
| static void | handle_discord_ready (const DiscordUser *connectedUser) |
| static void | handle_discord_disconnected (int errcode, const char *message) |
| static void | handle_discord_error (int errcode, const char *message) |
| static void | handle_discord_join (const char *secret) |
| static void | handle_discord_spectate (const char *secret) |
| static void | handle_discord_join_request (const DiscordUser *request) |
| void | discord_update (enum discord_presence presence) |
| void | discord_init (void) |
| void | discord_shutdown (void) |
| void | discord_run_callbacks () |
Variables | |
| static int | FrustrationLevel = 0 |
| static int64_t | start_time = 0 |
| static int64_t | pause_time = 0 |
| static int64_t | ellapsed_time = 0 |
| static bool | discord_ready = false |
| static unsigned | discord_status = 0 |
| struct netplay_room * | room |
| DiscordRichPresence | discord_presence |
| void discord_run_callbacks | ( | ) |
| void discord_update | ( | enum discord_presence | presence | ) |
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| struct netplay_room* room |
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1.8.15