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RetroArch
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Macros | |
| #define | CINTERFACE |
Functions | |
| void | d3d10_init_texture (D3D10Device device, d3d10_texture_t *texture) |
| void | d3d10_update_texture (D3D10Device ctx, int width, int height, int pitch, DXGI_FORMAT format, const void *data, d3d10_texture_t *texture) |
| DXGI_FORMAT | d3d10_get_closest_match (D3D10Device device, DXGI_FORMAT desired_format, UINT desired_format_support) |
| bool | d3d10_init_shader (D3D10Device device, const char *src, size_t size, const void *src_name, LPCSTR vs_entry, LPCSTR ps_entry, LPCSTR gs_entry, const D3D10_INPUT_ELEMENT_DESC *input_element_descs, UINT num_elements, d3d10_shader_t *out) |
| #define CINTERFACE |
| DXGI_FORMAT d3d10_get_closest_match | ( | D3D10Device | device, |
| DXGI_FORMAT | desired_format, | ||
| UINT | desired_format_support | ||
| ) |
| bool d3d10_init_shader | ( | D3D10Device | device, |
| const char * | src, | ||
| size_t | size, | ||
| const void * | src_name, | ||
| LPCSTR | vs_entry, | ||
| LPCSTR | ps_entry, | ||
| LPCSTR | gs_entry, | ||
| const D3D10_INPUT_ELEMENT_DESC * | input_element_descs, | ||
| UINT | num_elements, | ||
| d3d10_shader_t * | out | ||
| ) |
| void d3d10_init_texture | ( | D3D10Device | device, |
| d3d10_texture_t * | texture | ||
| ) |
| void d3d10_update_texture | ( | D3D10Device | ctx, |
| int | width, | ||
| int | height, | ||
| int | pitch, | ||
| DXGI_FORMAT | format, | ||
| const void * | data, | ||
| d3d10_texture_t * | texture | ||
| ) |
1.8.15