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RetroArch
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#include <sys/types.h>#include <sys/stat.h>#include <unistd.h>#include <errno.h>#include <string.h>#include <stdlib.h>#include <lua.h>#include <lualib.h>#include <lauxlib.h>#include <streams/file_stream.h>#include "libretrodb.h"#include "lua_common.h"Functions | |
| static int | call_init (lua_State *L, int argc, const char **argv) |
| static int | value_provider (void *ctx, struct rmsgpack_dom_value *out) |
| int | main (int argc, char **argv) |
Variables | |
| int | master_key = 1 |
| const char * | LUA_COMMON |
| int main | ( | int | argc, |
| char ** | argv | ||
| ) |
This file contains the main entrypoints for the Wii U executable that set up the call to main().
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static |
| const char* LUA_COMMON |
| int master_key = 1 |
1.8.15