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RetroArch
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Go to the source code of this file.
Functions | |
| RETRO_BEGIN_DECLS struct video_shader * | menu_shader_get (void) |
| void | menu_shader_manager_free (void) |
| bool | menu_shader_manager_init (void) |
| bool | menu_shader_manager_set_preset (void *data, unsigned type, const char *preset_path) |
| bool | menu_shader_manager_save_preset (const char *basename, bool apply, bool fullpath) |
| unsigned | menu_shader_manager_get_type (const void *data) |
| void | menu_shader_manager_apply_changes (void) |
| int | menu_shader_manager_clear_num_passes (void) |
| int | menu_shader_manager_clear_parameter (unsigned i) |
| int | menu_shader_manager_clear_pass_filter (unsigned i) |
| void | menu_shader_manager_clear_pass_scale (unsigned i) |
| void | menu_shader_manager_clear_pass_path (unsigned i) |
| void | menu_shader_manager_decrement_amount_passes (void) |
| void | menu_shader_manager_increment_amount_passes (void) |
| RETRO_BEGIN_DECLS struct video_shader* menu_shader_get | ( | void | ) |
menu_shader_manager_apply_changes:
Apply shader state changes.
| int menu_shader_manager_clear_num_passes | ( | void | ) |
| int menu_shader_manager_clear_parameter | ( | unsigned | i | ) |
| int menu_shader_manager_clear_pass_filter | ( | unsigned | i | ) |
| void menu_shader_manager_clear_pass_path | ( | unsigned | i | ) |
| void menu_shader_manager_clear_pass_scale | ( | unsigned | i | ) |
menu_shader_manager_get_type: : shader handle
Gets type of shader.
Returns: type of shader.
menu_shader_manager_init:
Initializes shader manager.
menu_shader_manager_save_preset: : basename of preset : immediately set preset after saving
Save a shader preset to disk.
1.8.15