#include <stdint.h>
#include <gctypes.h>
Go to the source code of this file.
◆ FEATURE_GAMECUBE_DVD
| #define FEATURE_GAMECUBE_DVD 0x00000040 |
◆ FEATURE_GAMECUBE_SLOTA
| #define FEATURE_GAMECUBE_SLOTA 0x00000010 |
◆ FEATURE_GAMECUBE_SLOTB
| #define FEATURE_GAMECUBE_SLOTB 0x00000020 |
◆ FEATURE_MEDIUM_CANREAD
| #define FEATURE_MEDIUM_CANREAD 0x00000001 |
◆ FEATURE_MEDIUM_CANWRITE
| #define FEATURE_MEDIUM_CANWRITE 0x00000002 |
◆ FEATURE_WII_DVD
| #define FEATURE_WII_DVD 0x00000400 |
◆ FEATURE_WII_SD
| #define FEATURE_WII_SD 0x00000100 |
◆ FEATURE_WII_USB
| #define FEATURE_WII_USB 0x00000200 |
◆ DISC_INTERFACE
◆ FN_MEDIUM_CLEARSTATUS
| typedef bool(* FN_MEDIUM_CLEARSTATUS) (void) |
◆ FN_MEDIUM_ISINSERTED
| typedef bool(* FN_MEDIUM_ISINSERTED) (void) |
◆ FN_MEDIUM_READSECTORS
◆ FN_MEDIUM_SHUTDOWN
| typedef bool(* FN_MEDIUM_SHUTDOWN) (void) |
◆ FN_MEDIUM_STARTUP
| typedef bool(* FN_MEDIUM_STARTUP) (void) |
◆ FN_MEDIUM_WRITESECTORS
◆ sec_t