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RetroArch
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#include <wiiu/gx2/shaders.h>Go to the source code of this file.
Classes | |
| union | GX2_mat4x4 |
| struct | GX2Shader |
| struct | GFDFile |
Functions | |
| union | __attribute__ ((aligned(16))) |
| void | GX2InitShader (GX2Shader *shader) |
| void | GX2DestroyShader (GX2Shader *shader) |
| void | GX2SetShader (GX2Shader *shader) |
| void | check_shader (const void *shader_, u32 shader_size, const void *org_, u32 org_size, const char *name) |
| void | check_shader_verbose (u32 *shader, u32 shader_size, u32 *org, u32 org_size, const char *name) |
| GFDFile * | gfd_open (const char *filename) |
| void | gfd_free (GFDFile *gfd) |
Variables | |
| GX2_vec2 | |
| GX2_vec4 | |
| union __attribute__ | ( | (aligned(16)) | ) |
| void check_shader | ( | const void * | shader_, |
| u32 | shader_size, | ||
| const void * | org_, | ||
| u32 | org_size, | ||
| const char * | name | ||
| ) |
| void check_shader_verbose | ( | u32 * | shader, |
| u32 | shader_size, | ||
| u32 * | org, | ||
| u32 | org_size, | ||
| const char * | name | ||
| ) |
| GX2_vec2 |
| GX2_vec4 |
1.8.15