|
RetroArch
|
Functions | |
| def | get_platform () |
| def | get_signtool () |
| def | cd (new_dir) |
| def | mkdir_p (path) |
| def | cli (ctx, clean) |
| def | unity (ctx) |
| def | unreal (ctx) |
| def | build_lib (build_name, generator, options, just_release) |
| def | archive () |
| def | sign () |
| def | libs (clean, static, shared, skip_formatter, just_release) |
Variables | |
| SCRIPT_PATH = os.path.dirname(os.path.abspath(__file__)) | |
| string | IS_BUILD_MACHINE = 'true' |
| def | PLATFORM = get_platform() |
| INSTALL_ROOT = os.path.join(SCRIPT_PATH, 'builds', 'install') | |
| def build.archive | ( | ) |
create zip of install dir
| def build.build_lib | ( | build_name, | |
| generator, | |||
| options, | |||
| just_release | |||
| ) |
Create a dir under builds, run build and install in it
| def build.cd | ( | new_dir | ) |
Temporarily change current directory
| def build.cli | ( | ctx, | |
| clean | |||
| ) |
click wrapper for command line stuff
| def build.get_platform | ( | ) |
a name for the platform
| def build.get_signtool | ( | ) |
get path to code signing tool
| def build.libs | ( | clean, | |
| static, | |||
| shared, | |||
| skip_formatter, | |||
| just_release | |||
| ) |
Do all the builds for this platform
| def build.mkdir_p | ( | path | ) |
mkdir -p
| def build.sign | ( | ) |
Do code signing within install directory using our cert
| def build.unity | ( | ctx | ) |
build just dynamic libs for use in unity project
| def build.unreal | ( | ctx | ) |
build libs and copy them into the unreal project
| build.INSTALL_ROOT = os.path.join(SCRIPT_PATH, 'builds', 'install') |
| def build.PLATFORM = get_platform() |
| build.SCRIPT_PATH = os.path.dirname(os.path.abspath(__file__)) |
1.8.15