#include <intermediate.h>
◆ fetch
| bool glslang::TCrackedTextureOp::fetch |
◆ gather
| bool glslang::TCrackedTextureOp::gather |
◆ grad
| bool glslang::TCrackedTextureOp::grad |
◆ lod
| bool glslang::TCrackedTextureOp::lod |
◆ lodClamp
| bool glslang::TCrackedTextureOp::lodClamp |
◆ offset
| bool glslang::TCrackedTextureOp::offset |
◆ offsets
| bool glslang::TCrackedTextureOp::offsets |
◆ proj
| bool glslang::TCrackedTextureOp::proj |
◆ query
| bool glslang::TCrackedTextureOp::query |
◆ subpass
| bool glslang::TCrackedTextureOp::subpass |
The documentation for this struct was generated from the following file: