#include <hlslParseHelper.h>
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| std::array< int, 2 > | symId |
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◆ tShadowTextureSymbols()
| glslang::HlslParseContext::tShadowTextureSymbols::tShadowTextureSymbols |
( |
| ) |
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inline |
◆ get()
| int glslang::HlslParseContext::tShadowTextureSymbols::get |
( |
bool |
shadow | ) |
const |
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inline |
◆ isShadowId()
| bool glslang::HlslParseContext::tShadowTextureSymbols::isShadowId |
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int |
id | ) |
const |
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inline |
◆ overloaded()
| bool glslang::HlslParseContext::tShadowTextureSymbols::overloaded |
( |
| ) |
const |
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inline |
◆ set()
| void glslang::HlslParseContext::tShadowTextureSymbols::set |
( |
bool |
shadow, |
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int |
id |
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) |
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inline |
◆ symId
| std::array<int, 2> glslang::HlslParseContext::tShadowTextureSymbols::symId |
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private |
The documentation for this struct was generated from the following file: