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RetroArch
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#include <d3d12_common.h>
Public Attributes | |
| D3D12DescriptorHeap | handle |
| D3D12_DESCRIPTOR_HEAP_DESC | desc |
| D3D12_CPU_DESCRIPTOR_HANDLE | cpu |
| D3D12_GPU_DESCRIPTOR_HANDLE | gpu |
| UINT | stride |
| bool * | map |
| int | start |
| D3D12_CPU_DESCRIPTOR_HANDLE d3d12_descriptor_heap_t::cpu |
| D3D12_DESCRIPTOR_HEAP_DESC d3d12_descriptor_heap_t::desc |
| D3D12_GPU_DESCRIPTOR_HANDLE d3d12_descriptor_heap_t::gpu |
| D3D12DescriptorHeap d3d12_descriptor_heap_t::handle |
| bool* d3d12_descriptor_heap_t::map |
| int d3d12_descriptor_heap_t::start |
| UINT d3d12_descriptor_heap_t::stride |
1.8.15