#import <metal_common.h>
◆ _convertFormat()
◆ _freeVideoShader:()
◆ _initHistory()
◆ _initSamplers()
◆ _initTexture:withDescriptor:()
| - (void) _initTexture: |
|
(texture_t *) |
t |
| withDescriptor: |
|
(MTLTextureDescriptor *) |
td |
|
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| |
|
implementation |
◆ _updateHistory()
◆ _updateRenderTargets()
| - (void) _updateRenderTargets |
|
|
|
|
implementation |
◆ drawWithContext:()
◆ drawWithEncoder:()
| - (void) drawWithEncoder: |
|
(id<MTLRenderCommandEncoder>) |
rce |
|
|
implementation |
◆ initWithDescriptor:context:()
◆ readViewport:isIdle:()
◆ setFilteringIndex:smooth:()
| - (void) setFilteringIndex: |
|
(int) |
index |
| smooth: |
|
(bool) |
smooth |
|
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| |
◆ setFrame:()
| - (void) setFrame: |
|
(CGRect) |
frame |
|
|
implementation |
◆ setShaderFromPath:()
| - (BOOL) setShaderFromPath: |
|
(NSString *) |
path |
|
◆ setSize:()
| - (void) setSize: |
|
(CGSize) |
size |
|
|
implementation |
◆ updateFrame:pitch:()
| - (void) updateFrame: |
|
(void const *) |
src |
| pitch: |
|
(NSUInteger) |
pitch |
|
|
| |
◆ drawState
| - (ViewDrawState) drawState |
|
readnonatomicassign |
◆ filter
◆ format
◆ frame
◆ frameCount
◆ shader
◆ size
◆ viewport
|
|
readwritenonatomicassignimplementation |
◆ visible
The documentation for this class was generated from the following files: