|
RetroArch
|
#include <sprite.h>
Public Attributes | |
| struct { | |
| float x | |
| float y | |
| float width | |
| float height | |
| } | pos |
| struct { | |
| float u | |
| float v | |
| float width | |
| float height | |
| } | coord |
| u32 | color |
| u32 sprite_vertex_t::color |
| struct { ... } sprite_vertex_t::coord |
| float sprite_vertex_t::height |
| struct { ... } sprite_vertex_t::pos |
| float sprite_vertex_t::u |
| float sprite_vertex_t::v |
| float sprite_vertex_t::width |
| float sprite_vertex_t::x |
| float sprite_vertex_t::y |
1.8.15