|
| | StaticTexture (string id, VkDevice device, VkImage image, VkImageView view, VkDeviceMemory memory, unique_ptr< Buffer > buffer, unsigned width, unsigned height, bool linear, bool mipmap, vulkan_filter_chain_address address) |
| |
| | ~StaticTexture () |
| |
| | StaticTexture (StaticTexture &&)=delete |
| |
| void | operator= (StaticTexture &&)=delete |
| |
| void | release_staging_buffer () |
| |
| void | set_id (string name) |
| |
| const string & | get_id () const |
| |
| const Texture & | get_texture () const |
| |
◆ StaticTexture() [1/2]
| StaticTexture::StaticTexture |
( |
string |
id, |
|
|
VkDevice |
device, |
|
|
VkImage |
image, |
|
|
VkImageView |
view, |
|
|
VkDeviceMemory |
memory, |
|
|
unique_ptr< Buffer > |
buffer, |
|
|
unsigned |
width, |
|
|
unsigned |
height, |
|
|
bool |
linear, |
|
|
bool |
mipmap, |
|
|
vulkan_filter_chain_address |
address |
|
) |
| |
◆ ~StaticTexture()
| StaticTexture::~StaticTexture |
( |
| ) |
|
◆ StaticTexture() [2/2]
◆ get_id()
◆ get_texture()
◆ operator=()
◆ release_staging_buffer()
| void StaticTexture::release_staging_buffer |
( |
| ) |
|
|
inline |
◆ set_id()
◆ buffer
| unique_ptr<Buffer> StaticTexture::buffer |
|
private |
◆ device
| VkDevice StaticTexture::device |
|
private |
◆ id
◆ image
| VkImage StaticTexture::image |
|
private |
◆ memory
| VkDeviceMemory StaticTexture::memory |
|
private |
◆ texture
◆ view
| VkImageView StaticTexture::view |
|
private |
The documentation for this class was generated from the following file: