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RetroArch
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#include <d3d8types.h>
Public Attributes | |
| D3DLIGHTTYPE | Type |
| D3DCOLORVALUE | Diffuse |
| D3DCOLORVALUE | Specular |
| D3DCOLORVALUE | Ambient |
| D3DVECTOR | Position |
| D3DVECTOR | Direction |
| float | Range |
| float | Falloff |
| float | Attenuation0 |
| float | Attenuation1 |
| float | Attenuation2 |
| float | Theta |
| float | Phi |
| D3DCOLORVALUE _D3DLIGHT8::Ambient |
| float _D3DLIGHT8::Attenuation0 |
| float _D3DLIGHT8::Attenuation1 |
| float _D3DLIGHT8::Attenuation2 |
| D3DCOLORVALUE _D3DLIGHT8::Diffuse |
| D3DVECTOR _D3DLIGHT8::Direction |
| float _D3DLIGHT8::Falloff |
| float _D3DLIGHT8::Phi |
| D3DVECTOR _D3DLIGHT8::Position |
| float _D3DLIGHT8::Range |
| D3DCOLORVALUE _D3DLIGHT8::Specular |
| float _D3DLIGHT8::Theta |
| D3DLIGHTTYPE _D3DLIGHT8::Type |
1.8.15