#include <d3d8types.h>
◆ Description
◆ DeviceId
| DWORD _D3DADAPTER_IDENTIFIER8::DeviceId |
◆ DeviceIdentifier
| GUID _D3DADAPTER_IDENTIFIER8::DeviceIdentifier |
◆ Driver
◆ DriverVersionHighPart
| DWORD _D3DADAPTER_IDENTIFIER8::DriverVersionHighPart |
◆ DriverVersionLowPart
| DWORD _D3DADAPTER_IDENTIFIER8::DriverVersionLowPart |
◆ Revision
| DWORD _D3DADAPTER_IDENTIFIER8::Revision |
◆ SubSysId
| DWORD _D3DADAPTER_IDENTIFIER8::SubSysId |
◆ VendorId
| DWORD _D3DADAPTER_IDENTIFIER8::VendorId |
◆ WHQLLevel
| DWORD _D3DADAPTER_IDENTIFIER8::WHQLLevel |
The documentation for this struct was generated from the following file: