#include <d3d8types.h>
◆ ApproxBytesDownloaded
| DWORD _D3DRESOURCESTATS::ApproxBytesDownloaded |
◆ bThrashing
| BOOL _D3DRESOURCESTATS::bThrashing |
◆ LastPri
| DWORD _D3DRESOURCESTATS::LastPri |
◆ NumEvicts
| DWORD _D3DRESOURCESTATS::NumEvicts |
◆ NumUsed
| DWORD _D3DRESOURCESTATS::NumUsed |
◆ NumUsedInVidMem
| DWORD _D3DRESOURCESTATS::NumUsedInVidMem |
◆ NumVidCreates
| DWORD _D3DRESOURCESTATS::NumVidCreates |
◆ TotalBytes
| DWORD _D3DRESOURCESTATS::TotalBytes |
◆ TotalManaged
| DWORD _D3DRESOURCESTATS::TotalManaged |
◆ WorkingSet
| DWORD _D3DRESOURCESTATS::WorkingSet |
◆ WorkingSetBytes
| DWORD _D3DRESOURCESTATS::WorkingSetBytes |
The documentation for this struct was generated from the following files: