#include <d3d9types.h>
◆ WaitingForGPUExclusiveResourceTimePercent
| FLOAT _D3DDEVINFO_D3D9INTERFACETIMINGS::WaitingForGPUExclusiveResourceTimePercent |
◆ WaitingForGPUOtherTimePercent
| FLOAT _D3DDEVINFO_D3D9INTERFACETIMINGS::WaitingForGPUOtherTimePercent |
◆ WaitingForGPUToAcceptMoreCommandsTimePercent
| FLOAT _D3DDEVINFO_D3D9INTERFACETIMINGS::WaitingForGPUToAcceptMoreCommandsTimePercent |
◆ WaitingForGPUToStayWithinLatencyTimePercent
| FLOAT _D3DDEVINFO_D3D9INTERFACETIMINGS::WaitingForGPUToStayWithinLatencyTimePercent |
◆ WaitingForGPUToUseApplicationResourceTimePercent
| FLOAT _D3DDEVINFO_D3D9INTERFACETIMINGS::WaitingForGPUToUseApplicationResourceTimePercent |
The documentation for this struct was generated from the following file: