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RetroArch
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This defines a single element of the vertex layout. More...
#include <d2d1effectauthor.h>
Public Attributes | |
| PCSTR | semanticName |
| UINT32 | semanticIndex |
| DXGI_FORMAT | format |
| UINT32 | inputSlot |
| UINT32 | alignedByteOffset |
This defines a single element of the vertex layout.
| UINT32 D2D1_INPUT_ELEMENT_DESC::alignedByteOffset |
| DXGI_FORMAT D2D1_INPUT_ELEMENT_DESC::format |
| UINT32 D2D1_INPUT_ELEMENT_DESC::inputSlot |
| UINT32 D2D1_INPUT_ELEMENT_DESC::semanticIndex |
| PCSTR D2D1_INPUT_ELEMENT_DESC::semanticName |
1.8.15