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RetroArch
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#include <d3d10.h>
| BOOL D3D10_BLEND_DESC::AlphaToCoverageEnable |
| BOOL D3D10_BLEND_DESC::BlendEnable[8] |
| D3D10_BLEND_OP D3D10_BLEND_DESC::BlendOp |
| D3D10_BLEND_OP D3D10_BLEND_DESC::BlendOpAlpha |
| D3D10_BLEND D3D10_BLEND_DESC::DestBlend |
| D3D10_BLEND D3D10_BLEND_DESC::DestBlendAlpha |
| UINT8 D3D10_BLEND_DESC::RenderTargetWriteMask[8] |
| D3D10_BLEND D3D10_BLEND_DESC::SrcBlend |
| D3D10_BLEND D3D10_BLEND_DESC::SrcBlendAlpha |
1.8.15