|
RetroArch
|
#include <d3d10.h>
| union { ... } |
| DXGI_FORMAT D3D10_DEPTH_STENCIL_VIEW_DESC::Format |
| D3D10_TEX1D_DSV D3D10_DEPTH_STENCIL_VIEW_DESC::Texture1D |
| D3D10_TEX1D_ARRAY_DSV D3D10_DEPTH_STENCIL_VIEW_DESC::Texture1DArray |
| D3D10_TEX2D_DSV D3D10_DEPTH_STENCIL_VIEW_DESC::Texture2D |
| D3D10_TEX2D_ARRAY_DSV D3D10_DEPTH_STENCIL_VIEW_DESC::Texture2DArray |
| D3D10_TEX2DMS_DSV D3D10_DEPTH_STENCIL_VIEW_DESC::Texture2DMS |
| D3D10_TEX2DMS_ARRAY_DSV D3D10_DEPTH_STENCIL_VIEW_DESC::Texture2DMSArray |
| D3D10_DSV_DIMENSION D3D10_DEPTH_STENCIL_VIEW_DESC::ViewDimension |
1.8.15