|
RetroArch
|
#include <d3d11.h>
| union { ... } |
| D3D11_BUFFER_UAV D3D11_UNORDERED_ACCESS_VIEW_DESC::Buffer |
| DXGI_FORMAT D3D11_UNORDERED_ACCESS_VIEW_DESC::Format |
| D3D11_TEX1D_UAV D3D11_UNORDERED_ACCESS_VIEW_DESC::Texture1D |
| D3D11_TEX1D_ARRAY_UAV D3D11_UNORDERED_ACCESS_VIEW_DESC::Texture1DArray |
| D3D11_TEX2D_UAV D3D11_UNORDERED_ACCESS_VIEW_DESC::Texture2D |
| D3D11_TEX2D_ARRAY_UAV D3D11_UNORDERED_ACCESS_VIEW_DESC::Texture2DArray |
| D3D11_TEX3D_UAV D3D11_UNORDERED_ACCESS_VIEW_DESC::Texture3D |
| D3D11_UAV_DIMENSION D3D11_UNORDERED_ACCESS_VIEW_DESC::ViewDimension |
1.8.15