|
RetroArch
|
#include <d3d11shader.h>
Public Attributes | |
| D3D_SHADER_VARIABLE_CLASS | Class |
| D3D_SHADER_VARIABLE_TYPE | Type |
| UINT | Rows |
| UINT | Columns |
| UINT | Elements |
| UINT | Members |
| UINT | Offset |
| LPCSTR | Name |
| D3D_SHADER_VARIABLE_CLASS _D3D11_SHADER_TYPE_DESC::Class |
| UINT _D3D11_SHADER_TYPE_DESC::Columns |
| UINT _D3D11_SHADER_TYPE_DESC::Elements |
| UINT _D3D11_SHADER_TYPE_DESC::Members |
| LPCSTR _D3D11_SHADER_TYPE_DESC::Name |
| UINT _D3D11_SHADER_TYPE_DESC::Offset |
| UINT _D3D11_SHADER_TYPE_DESC::Rows |
| D3D_SHADER_VARIABLE_TYPE _D3D11_SHADER_TYPE_DESC::Type |
1.8.15