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D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT Struct Reference

#include <d3d12.h>

Public Attributes

UINT MaxGPUVirtualAddressBitsPerResource
 
UINT MaxGPUVirtualAddressBitsPerProcess
 

Member Data Documentation

◆ MaxGPUVirtualAddressBitsPerProcess

UINT D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT::MaxGPUVirtualAddressBitsPerProcess

◆ MaxGPUVirtualAddressBitsPerResource

UINT D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT::MaxGPUVirtualAddressBitsPerResource

The documentation for this struct was generated from the following file: