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D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY Struct Reference

#include <d3d12.h>

Public Attributes

_In_ D3D12_COMMAND_LIST_TYPE CommandListType
 
_In_ UINT Priority
 
_Out_ BOOL PriorityForTypeIsSupported
 

Member Data Documentation

◆ CommandListType

_In_ D3D12_COMMAND_LIST_TYPE D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY::CommandListType

◆ Priority

_In_ UINT D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY::Priority

◆ PriorityForTypeIsSupported

_Out_ BOOL D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY::PriorityForTypeIsSupported

The documentation for this struct was generated from the following file: