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RetroArch
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#include <d3d12.h>
Public Attributes | |
| _In_ D3D12_COMMAND_LIST_TYPE | CommandListType |
| _In_ UINT | Priority |
| _Out_ BOOL | PriorityForTypeIsSupported |
| _In_ D3D12_COMMAND_LIST_TYPE D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY::CommandListType |
| _In_ UINT D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY::Priority |
| _Out_ BOOL D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY::PriorityForTypeIsSupported |
1.8.15