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RetroArch
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#include <d3d12.h>
| UINT64 D3D12_RESOURCE_DESC::Alignment |
| UINT16 D3D12_RESOURCE_DESC::DepthOrArraySize |
| D3D12_RESOURCE_DIMENSION D3D12_RESOURCE_DESC::Dimension |
| D3D12_RESOURCE_FLAGS D3D12_RESOURCE_DESC::Flags |
| DXGI_FORMAT D3D12_RESOURCE_DESC::Format |
| UINT D3D12_RESOURCE_DESC::Height |
| D3D12_TEXTURE_LAYOUT D3D12_RESOURCE_DESC::Layout |
| UINT16 D3D12_RESOURCE_DESC::MipLevels |
| DXGI_SAMPLE_DESC D3D12_RESOURCE_DESC::SampleDesc |
| UINT64 D3D12_RESOURCE_DESC::Width |
1.8.15