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D3D12_RESOURCE_TRANSITION_BARRIER Struct Reference

#include <d3d12.h>

Public Attributes

ID3D12ResourcepResource
 
UINT Subresource
 
D3D12_RESOURCE_STATES StateBefore
 
D3D12_RESOURCE_STATES StateAfter
 

Member Data Documentation

◆ pResource

ID3D12Resource* D3D12_RESOURCE_TRANSITION_BARRIER::pResource

◆ StateAfter

D3D12_RESOURCE_STATES D3D12_RESOURCE_TRANSITION_BARRIER::StateAfter

◆ StateBefore

D3D12_RESOURCE_STATES D3D12_RESOURCE_TRANSITION_BARRIER::StateBefore

◆ Subresource

UINT D3D12_RESOURCE_TRANSITION_BARRIER::Subresource

The documentation for this struct was generated from the following file: