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RetroArch
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#include <d3d12.h>
Public Attributes | |
| ID3D12Resource * | pResource |
| UINT | Subresource |
| D3D12_RESOURCE_STATES | StateBefore |
| D3D12_RESOURCE_STATES | StateAfter |
| ID3D12Resource* D3D12_RESOURCE_TRANSITION_BARRIER::pResource |
| D3D12_RESOURCE_STATES D3D12_RESOURCE_TRANSITION_BARRIER::StateAfter |
| D3D12_RESOURCE_STATES D3D12_RESOURCE_TRANSITION_BARRIER::StateBefore |
| UINT D3D12_RESOURCE_TRANSITION_BARRIER::Subresource |
1.8.15