RetroArch
Public Attributes | List of all members
D3D12_SHADER_RESOURCE_VIEW_DESC Struct Reference

#include <d3d12.h>

Collaboration diagram for D3D12_SHADER_RESOURCE_VIEW_DESC:
[legend]

Public Attributes

DXGI_FORMAT Format
 
D3D12_SRV_DIMENSION ViewDimension
 
UINT Shader4ComponentMapping
 
union {
   D3D12_BUFFER_SRV   Buffer
 
   D3D12_TEX1D_SRV   Texture1D
 
   D3D12_TEX1D_ARRAY_SRV   Texture1DArray
 
   D3D12_TEX2D_SRV   Texture2D
 
   D3D12_TEX2D_ARRAY_SRV   Texture2DArray
 
   D3D12_TEX2DMS_SRV   Texture2DMS
 
   D3D12_TEX2DMS_ARRAY_SRV   Texture2DMSArray
 
   D3D12_TEX3D_SRV   Texture3D
 
   D3D12_TEXCUBE_SRV   TextureCube
 
   D3D12_TEXCUBE_ARRAY_SRV   TextureCubeArray
 
}; 
 

Member Data Documentation

◆ @325

union { ... }

◆ Buffer

D3D12_BUFFER_SRV D3D12_SHADER_RESOURCE_VIEW_DESC::Buffer

◆ Format

DXGI_FORMAT D3D12_SHADER_RESOURCE_VIEW_DESC::Format

◆ Shader4ComponentMapping

UINT D3D12_SHADER_RESOURCE_VIEW_DESC::Shader4ComponentMapping

◆ Texture1D

D3D12_TEX1D_SRV D3D12_SHADER_RESOURCE_VIEW_DESC::Texture1D

◆ Texture1DArray

D3D12_TEX1D_ARRAY_SRV D3D12_SHADER_RESOURCE_VIEW_DESC::Texture1DArray

◆ Texture2D

D3D12_TEX2D_SRV D3D12_SHADER_RESOURCE_VIEW_DESC::Texture2D

◆ Texture2DArray

D3D12_TEX2D_ARRAY_SRV D3D12_SHADER_RESOURCE_VIEW_DESC::Texture2DArray

◆ Texture2DMS

D3D12_TEX2DMS_SRV D3D12_SHADER_RESOURCE_VIEW_DESC::Texture2DMS

◆ Texture2DMSArray

D3D12_TEX2DMS_ARRAY_SRV D3D12_SHADER_RESOURCE_VIEW_DESC::Texture2DMSArray

◆ Texture3D

D3D12_TEX3D_SRV D3D12_SHADER_RESOURCE_VIEW_DESC::Texture3D

◆ TextureCube

D3D12_TEXCUBE_SRV D3D12_SHADER_RESOURCE_VIEW_DESC::TextureCube

◆ TextureCubeArray

D3D12_TEXCUBE_ARRAY_SRV D3D12_SHADER_RESOURCE_VIEW_DESC::TextureCubeArray

◆ ViewDimension

D3D12_SRV_DIMENSION D3D12_SHADER_RESOURCE_VIEW_DESC::ViewDimension

The documentation for this struct was generated from the following file: