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RetroArch
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#include <d3d12.h>
| D3D12_TEXTURE_ADDRESS_MODE D3D12_SAMPLER_DESC::AddressU |
| D3D12_TEXTURE_ADDRESS_MODE D3D12_SAMPLER_DESC::AddressV |
| D3D12_TEXTURE_ADDRESS_MODE D3D12_SAMPLER_DESC::AddressW |
| FLOAT D3D12_SAMPLER_DESC::BorderColor[4] |
| D3D12_COMPARISON_FUNC D3D12_SAMPLER_DESC::ComparisonFunc |
| D3D12_FILTER D3D12_SAMPLER_DESC::Filter |
| UINT D3D12_SAMPLER_DESC::MaxAnisotropy |
| FLOAT D3D12_SAMPLER_DESC::MaxLOD |
| FLOAT D3D12_SAMPLER_DESC::MinLOD |
| FLOAT D3D12_SAMPLER_DESC::MipLODBias |
1.8.15