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RetroArch
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#include <d3d12.h>
Public Attributes | |
| UINT | ShaderRegister |
| UINT | RegisterSpace |
| UINT | Num32BitValues |
| UINT D3D12_ROOT_CONSTANTS::Num32BitValues |
| UINT D3D12_ROOT_CONSTANTS::RegisterSpace |
| UINT D3D12_ROOT_CONSTANTS::ShaderRegister |
1.8.15