RetroArch
Public Member Functions | Public Attributes | List of all members
ID3D12ToolsVtbl Struct Reference

#include <d3d12.h>

Public Member Functions

BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE *QueryInterface)(ID3D12Tools *This
 
 ULONG (STDMETHODCALLTYPE *AddRef)(ID3D12Tools *This)
 
 ULONG (STDMETHODCALLTYPE *Release)(ID3D12Tools *This)
 
 void (STDMETHODCALLTYPE *EnableShaderInstrumentation)(ID3D12Tools *This
 
 BOOL (STDMETHODCALLTYPE *ShaderInstrumentationEnabled)(ID3D12Tools *This)
 

Public Attributes

BEGIN_INTERFACE REFIID riid
 
BEGIN_INTERFACE REFIID _COM_Outptr_ void ** ppvObject
 
BOOL bEnable
 

Member Function Documentation

◆ BOOL()

ID3D12ToolsVtbl::BOOL ( STDMETHODCALLTYPE *  ShaderInstrumentationEnabled)

◆ HRESULT()

BEGIN_INTERFACE ID3D12ToolsVtbl::HRESULT ( STDMETHODCALLTYPE *  QueryInterface)

◆ ULONG() [1/2]

ID3D12ToolsVtbl::ULONG ( STDMETHODCALLTYPE *  AddRef)

◆ ULONG() [2/2]

ID3D12ToolsVtbl::ULONG ( STDMETHODCALLTYPE *  Release)

◆ void()

ID3D12ToolsVtbl::void ( STDMETHODCALLTYPE *  EnableShaderInstrumentation)

Member Data Documentation

◆ bEnable

BOOL ID3D12ToolsVtbl::bEnable

◆ ppvObject

BEGIN_INTERFACE REFIID _COM_Outptr_ void** ID3D12ToolsVtbl::ppvObject

◆ riid

BEGIN_INTERFACE REFIID ID3D12ToolsVtbl::riid

The documentation for this struct was generated from the following file: