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RetroArch
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#include <d3d12sdklayers.h>
Public Attributes | |
| UINT | MaxMessagesPerCommandList |
| D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE | DefaultShaderPatchMode |
| D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS | PipelineStateCreateFlags |
| D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS::DefaultShaderPatchMode |
| UINT D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS::MaxMessagesPerCommandList |
| D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS::PipelineStateCreateFlags |
1.8.15