#include <d3d12shader.h>
◆ Class
◆ Columns
| UINT _D3D12_PARAMETER_DESC::Columns |
◆ FirstInComponent
| UINT _D3D12_PARAMETER_DESC::FirstInComponent |
◆ FirstInRegister
| UINT _D3D12_PARAMETER_DESC::FirstInRegister |
◆ FirstOutComponent
| UINT _D3D12_PARAMETER_DESC::FirstOutComponent |
◆ FirstOutRegister
| UINT _D3D12_PARAMETER_DESC::FirstOutRegister |
◆ Flags
◆ InterpolationMode
◆ Name
| LPCSTR _D3D12_PARAMETER_DESC::Name |
◆ Rows
| UINT _D3D12_PARAMETER_DESC::Rows |
◆ SemanticName
| LPCSTR _D3D12_PARAMETER_DESC::SemanticName |
◆ Type
The documentation for this struct was generated from the following file: