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RetroArch
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#include <d3d12video.h>
| UINT D3D12_VIDEO_DECODER_HEAP_DESC::BitRate |
| D3D12_VIDEO_DECODE_CONFIGURATION D3D12_VIDEO_DECODER_HEAP_DESC::Configuration |
| UINT D3D12_VIDEO_DECODER_HEAP_DESC::DecodeHeight |
| UINT D3D12_VIDEO_DECODER_HEAP_DESC::DecodeWidth |
| DXGI_FORMAT D3D12_VIDEO_DECODER_HEAP_DESC::Format |
| DXGI_RATIONAL D3D12_VIDEO_DECODER_HEAP_DESC::FrameRate |
| UINT D3D12_VIDEO_DECODER_HEAP_DESC::MaxDecodePictureBufferCount |
| UINT D3D12_VIDEO_DECODER_HEAP_DESC::NodeMask |
1.8.15