#include <dxgi1_5.h>
◆ BluePrimary
| UINT16 DXGI_HDR_METADATA_HDR10::BluePrimary[2] |
◆ GreenPrimary
| UINT16 DXGI_HDR_METADATA_HDR10::GreenPrimary[2] |
◆ MaxContentLightLevel
| UINT16 DXGI_HDR_METADATA_HDR10::MaxContentLightLevel |
◆ MaxFrameAverageLightLevel
| UINT16 DXGI_HDR_METADATA_HDR10::MaxFrameAverageLightLevel |
◆ MaxMasteringLuminance
| UINT DXGI_HDR_METADATA_HDR10::MaxMasteringLuminance |
◆ MinMasteringLuminance
| UINT DXGI_HDR_METADATA_HDR10::MinMasteringLuminance |
◆ RedPrimary
| UINT16 DXGI_HDR_METADATA_HDR10::RedPrimary[2] |
◆ WhitePoint
| UINT16 DXGI_HDR_METADATA_HDR10::WhitePoint[2] |
The documentation for this struct was generated from the following file: