#include <dxgi1_6.h>
◆ AttachedToDesktop
| BOOL DXGI_OUTPUT_DESC1::AttachedToDesktop |
◆ BitsPerColor
| UINT DXGI_OUTPUT_DESC1::BitsPerColor |
◆ BluePrimary
| FLOAT DXGI_OUTPUT_DESC1::BluePrimary[2] |
◆ ColorSpace
◆ DesktopCoordinates
| RECT DXGI_OUTPUT_DESC1::DesktopCoordinates |
◆ DeviceName
| WCHAR DXGI_OUTPUT_DESC1::DeviceName[32] |
◆ GreenPrimary
| FLOAT DXGI_OUTPUT_DESC1::GreenPrimary[2] |
◆ MaxFullFrameLuminance
| FLOAT DXGI_OUTPUT_DESC1::MaxFullFrameLuminance |
◆ MaxLuminance
| FLOAT DXGI_OUTPUT_DESC1::MaxLuminance |
◆ MinLuminance
| FLOAT DXGI_OUTPUT_DESC1::MinLuminance |
◆ Monitor
| HMONITOR DXGI_OUTPUT_DESC1::Monitor |
◆ RedPrimary
| FLOAT DXGI_OUTPUT_DESC1::RedPrimary[2] |
◆ Rotation
◆ WhitePoint
| FLOAT DXGI_OUTPUT_DESC1::WhitePoint[2] |
The documentation for this struct was generated from the following file: