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VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD Struct Reference

#include <vulkan.hpp>

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Public Member Functions

 operator const VkShaderStatisticsInfoAMD & () const
 
bool operator== (ShaderStatisticsInfoAMD const &rhs) const
 
bool operator!= (ShaderStatisticsInfoAMD const &rhs) const
 

Public Attributes

ShaderStageFlags shaderStageMask
 
ShaderResourceUsageAMD resourceUsage
 
uint32_t numPhysicalVgprs
 
uint32_t numPhysicalSgprs
 
uint32_t numAvailableVgprs
 
uint32_t numAvailableSgprs
 
uint32_t computeWorkGroupSize [3]
 

Member Function Documentation

◆ operator const VkShaderStatisticsInfoAMD &()

VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::operator const VkShaderStatisticsInfoAMD & ( ) const
inline

◆ operator!=()

bool VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::operator!= ( ShaderStatisticsInfoAMD const rhs) const
inline
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◆ operator==()

bool VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::operator== ( ShaderStatisticsInfoAMD const rhs) const
inline
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Member Data Documentation

◆ computeWorkGroupSize

uint32_t VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::computeWorkGroupSize[3]

◆ numAvailableSgprs

uint32_t VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::numAvailableSgprs

◆ numAvailableVgprs

uint32_t VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::numAvailableVgprs

◆ numPhysicalSgprs

uint32_t VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::numPhysicalSgprs

◆ numPhysicalVgprs

uint32_t VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::numPhysicalVgprs

◆ resourceUsage

ShaderResourceUsageAMD VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::resourceUsage

◆ shaderStageMask

ShaderStageFlags VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::shaderStageMask

The documentation for this struct was generated from the following file: