#include <vulkan.hpp>
◆ operator const VkShaderStatisticsInfoAMD &()
◆ operator!=()
◆ operator==()
◆ computeWorkGroupSize
| uint32_t VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::computeWorkGroupSize[3] |
◆ numAvailableSgprs
| uint32_t VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::numAvailableSgprs |
◆ numAvailableVgprs
| uint32_t VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::numAvailableVgprs |
◆ numPhysicalSgprs
| uint32_t VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::numPhysicalSgprs |
◆ numPhysicalVgprs
| uint32_t VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD::numPhysicalVgprs |
◆ resourceUsage
◆ shaderStageMask
The documentation for this struct was generated from the following file: