#include <video_display_server.h>
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| void *(* | init )(void) |
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| void(* | destroy )(void *data) |
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| bool(* | set_window_opacity )(void *data, unsigned opacity) |
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| bool(* | set_window_progress )(void *data, int progress, bool finished) |
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| bool(* | set_window_decorations )(void *data, bool on) |
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| bool(* | set_resolution )(void *data, unsigned width, unsigned height, int int_hz, float hz, int center) |
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| void *(* | get_resolution_list )(void *data, unsigned *size) |
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| const char *(* | get_output_options )(void *data) |
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| const char * | ident |
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◆ destroy
◆ get_output_options
| const char*(* video_display_server::get_output_options) (void *data) |
◆ get_resolution_list
◆ ident
| const char* video_display_server::ident |
◆ init
| void*(* video_display_server::init) (void) |
◆ set_resolution
| bool(* video_display_server::set_resolution) (void *data, unsigned width, unsigned height, int int_hz, float hz, int center) |
◆ set_window_decorations
◆ set_window_opacity
| bool(* video_display_server::set_window_opacity) (void *data, unsigned opacity) |
◆ set_window_progress
| bool(* video_display_server::set_window_progress) (void *data, int progress, bool finished) |
The documentation for this struct was generated from the following file: