#include <video_shader_parse.h>
◆ alias
| char video_shader_pass::alias[64] |
◆ fbo
◆ feedback
| bool video_shader_pass::feedback |
◆ filter
| unsigned video_shader_pass::filter |
◆ fragment
| char* video_shader_pass::fragment |
◆ frame_count_mod
| unsigned video_shader_pass::frame_count_mod |
◆ mipmap
| bool video_shader_pass::mipmap |
◆ path
◆ source
| struct { ... } video_shader_pass::source |
◆ string
| struct { ... } video_shader_pass::string |
◆ vertex
| char* video_shader_pass::vertex |
◆ wrap
The documentation for this struct was generated from the following file: