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RetroArch
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#include <netplay_private.h>
Public Attributes | |
| struct netplay_input_state * | next |
| bool | used |
| uint32_t | client_num |
| uint32_t | size |
| uint32_t | data [1] |
| uint32_t netplay_input_state::client_num |
| uint32_t netplay_input_state::data[1] |
| struct netplay_input_state* netplay_input_state::next |
| uint32_t netplay_input_state::size |
| bool netplay_input_state::used |
1.8.15