RetroArch
s16_to_float.h
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1 /* Copyright (C) 2010-2018 The RetroArch team
2  *
3  * ---------------------------------------------------------------------------------------
4  * The following license statement only applies to this file (s16_to_float.h).
5  * ---------------------------------------------------------------------------------------
6  *
7  * Permission is hereby granted, free of charge,
8  * to any person obtaining a copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation the rights to
10  * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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13  * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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22 #ifndef __LIBRETRO_SDK_CONVERSION_S16_TO_FLOAT_H__
23 #define __LIBRETRO_SDK_CONVERSION_S16_TO_FLOAT_H__
24 
25 #include <stdint.h>
26 #include <stddef.h>
27 
28 #include <retro_common_api.h>
29 
31 
42 void convert_s16_to_float(float *out,
43  const int16_t *in, size_t samples, float gain);
44 
52 
54 
55 #endif
GLsizei samples
Definition: glext.h:7673
#define RETRO_BEGIN_DECLS
Definition: retro_common_api.h:41
struct passwd out
Definition: missing_libc_functions.c:51
RETRO_BEGIN_DECLS void convert_s16_to_float(float *out, const int16_t *in, size_t samples, float gain)
Definition: s16_to_float.c:50
signed short int16_t
Definition: stdint.h:122
GLuint in
Definition: glext.h:10523
#define RETRO_END_DECLS
Definition: retro_common_api.h:42
void convert_s16_to_float_init_simd(void)
Definition: s16_to_float.c:181