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spirv_cross::MSLVertexAttr Struct Reference

#include <spirv_msl.hpp>

Public Attributes

uint32_t location = 0
 
uint32_t msl_buffer = 0
 
uint32_t msl_offset = 0
 
uint32_t msl_stride = 0
 
bool per_instance = false
 
bool used_by_shader = false
 

Member Data Documentation

◆ location

uint32_t spirv_cross::MSLVertexAttr::location = 0

◆ msl_buffer

uint32_t spirv_cross::MSLVertexAttr::msl_buffer = 0

◆ msl_offset

uint32_t spirv_cross::MSLVertexAttr::msl_offset = 0

◆ msl_stride

uint32_t spirv_cross::MSLVertexAttr::msl_stride = 0

◆ per_instance

bool spirv_cross::MSLVertexAttr::per_instance = false

◆ used_by_shader

bool spirv_cross::MSLVertexAttr::used_by_shader = false

The documentation for this struct was generated from the following file: