#include <d3d10_common.h>
◆ blend_disable
◆ blend_enable
◆ blend_pipeline
◆ buffers
◆ capacity
int d3d10_video_t::capacity |
◆ clearcolor
float d3d10_video_t::clearcolor[4] |
◆ cur_mon_id
unsigned d3d10_video_t::cur_mon_id |
◆ device
◆ enabled
bool d3d10_video_t::enabled |
◆ feedback
◆ format
◆ frame
struct { ... } d3d10_video_t::frame |
◆ frame_count
◆ fullscreen
bool d3d10_video_t::fullscreen |
◆ init_history
bool d3d10_video_t::init_history |
◆ keep_aspect
bool d3d10_video_t::keep_aspect |
◆ luts
◆ menu
struct { ... } d3d10_video_t::menu |
◆ menu_pipeline_vbo
◆ mvp
◆ mvp_no_rot
◆ offset
int d3d10_video_t::offset |
◆ output_size
◆ pass
◆ renderTargetView
◆ resize_chain
bool d3d10_video_t::resize_chain |
◆ resize_render_targets
bool d3d10_video_t::resize_render_targets |
◆ resize_viewport
bool d3d10_video_t::resize_viewport |
◆ rotation
int d3d10_video_t::rotation |
◆ rt
◆ samplers
◆ semantics
◆ shader
◆ shader_font
◆ shader_preset
◆ shaders
◆ sprites
struct { ... } d3d10_video_t::sprites |
◆ state
◆ swapChain
◆ texture
◆ ubo
◆ ubo_values
◆ vbo
◆ viewport
◆ vp
◆ vsync
bool d3d10_video_t::vsync |
The documentation for this struct was generated from the following file: