#include <d3d12_common.h>
◆ adapter
◆ allocator
◆ alpha
float d3d12_video_t::alpha |
◆ buffer_view
◆ buffers
◆ capacity
int d3d12_video_t::capacity |
◆ chain
struct { ... } d3d12_video_t::chain |
◆ clearcolor
float d3d12_video_t::clearcolor[4] |
◆ cmd
◆ cs_rootSignature
◆ cur_mon_id
unsigned d3d12_video_t::cur_mon_id |
◆ desc
struct { ... } d3d12_video_t::desc |
◆ desc_handles
◆ device
◆ enabled
bool d3d12_video_t::enabled |
◆ factory
◆ feedback
◆ fence
◆ fenceEvent
HANDLE d3d12_video_t::fenceEvent |
◆ fenceValue
UINT64 d3d12_video_t::fenceValue |
◆ format
◆ frame
struct { ... } d3d12_video_t::frame |
◆ frame_count
◆ frame_index
int d3d12_video_t::frame_index |
◆ fullscreen
bool d3d12_video_t::fullscreen |
◆ handle [1/2]
◆ handle [2/2]
◆ init_history
bool d3d12_video_t::init_history |
◆ keep_aspect
bool d3d12_video_t::keep_aspect |
◆ luts
◆ menu
struct { ... } d3d12_video_t::menu |
◆ menu_pipeline_vbo
◆ menu_pipeline_vbo_view
◆ mipmapgen_pipe
◆ mvp
◆ mvp_no_rot
◆ offset
int d3d12_video_t::offset |
◆ output_size
◆ pass
◆ pipe [1/2]
◆ pipe [2/2]
◆ pipe_blend
◆ pipe_font
◆ pipe_noblend
◆ pipes
◆ queue
struct { ... } d3d12_video_t::queue |
◆ renderTargets
◆ resize_chain
bool d3d12_video_t::resize_chain |
◆ resize_render_targets
bool d3d12_video_t::resize_render_targets |
◆ resize_viewport
bool d3d12_video_t::resize_viewport |
◆ rootSignature
◆ rotation
int d3d12_video_t::rotation |
◆ rt
◆ rtv_heap
◆ sampler
◆ sampler_heap
◆ samplers
◆ scissorRect
◆ semantics
◆ shader_preset
◆ sl_rootSignature
◆ sprites
struct { ... } d3d12_video_t::sprites |
◆ srv_heap
◆ texture
◆ textures
◆ ubo
◆ ubo_values
◆ ubo_view
◆ vbo
◆ vbo_view
◆ viewport
◆ vp
◆ vsync
bool d3d12_video_t::vsync |
The documentation for this struct was generated from the following file: